Okay, found the problem.
Also, using a lot more waits now, it just became to complicated using one with all that events etcetc...
However, there is a ingame console now, that allows to call functions, change and get vars. (More functions are possible via LC_addFunction(...))
Edit: There are also Laser now, which are not looking so good atm...
Edit2: I totally forgot : There is a "stupid" (< wanted) AI now, which just runs in circles (when it detectes a wall it turns)