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Re: [WiP] Isometric Game
[Re: Rei_Ayanami]
#382179
09/05/11 15:23
09/05/11 15:23
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Joined: Feb 2009
Posts: 3,207 Germany, Magdeburg
Rei_Ayanami
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Heyo Guys, first of all, sorry for the double post, but I hate to append something to a post from the day before with a totally different content. I would like to know, if you think if it would be a good idea to make a website for the game (first on my website - marianfrische.com) because I think I would need one for 8BitFunding... I want to invest any founded money into graphics/sounds/music ![wink wink](/ubb7/images/graemlins/default_dark/wink.gif) Or do you think, that the state of the "game" (i know, i know) is not good enough for a website? ![](http://dl.dropbox.com/u/5000845/shot_compare.jpg)
Last edited by Rei_Ayanami; 09/05/11 17:17.
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Re: [WiP] Isometric Game
[Re: Rei_Ayanami]
#382614
09/10/11 09:01
09/10/11 09:01
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Joined: Feb 2009
Posts: 3,207 Germany, Magdeburg
Rei_Ayanami
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Okay.. re-done the editor. Now with Isometric preview. ![](http://dl.dropbox.com/u/5000845/editor.03.png) Finally I found a got solution for the color style problem (: (Story ftw) Also, some more new tiles will be implemented soon (:
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Re: [WiP] Isometric Game
[Re: Rei_Ayanami]
#382634
09/10/11 14:34
09/10/11 14:34
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
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Unless you are working with a team and you need your own "internet HQ" for collaboration purposes, I wouldn't bother with a website at this point. EDIT: IMO the name "IsoEdit" isn't a very good name for your editor. That name makes it sound like the program edits CD images. ![wink wink](/ubb7/images/graemlins/default_dark/wink.gif)
Last edited by Redeemer; 09/10/11 14:37.
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Re: [WiP] Isometric Game
[Re: Rei_Ayanami]
#382676
09/11/11 07:51
09/11/11 07:51
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
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Posts: 1,198
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Okay, so no website (:
The name IsoEdit/Isometric Game are just there, because I had no idea. In my gdd the project is named Missing Colors atm. His GDD, yeah ![laugh laugh](/ubb7/images/graemlins/default_dark/laugh.gif)
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: [WiP] Isometric Game
[Re: Rei_Ayanami]
#384727
10/06/11 17:35
10/06/11 17:35
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Joined: Feb 2009
Posts: 3,207 Germany, Magdeburg
Rei_Ayanami
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I rewrote the "engine" in C++ in form of a Gamestudio Plugin - Classes are amazing for this type of game ![wink wink](/ubb7/images/graemlins/default_dark/wink.gif) There are also colors now, the story has evolved more (on paper!) and I am quite happy (: still, this project is on hold for a few weeks because of a idea I just had today, I want to try...
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