Haha I think it looks pretty good and hard. There's one thing that bothers me, though: When you run, f.i., to the left side of the screen, you will outrun the camera a little. As a result, you cannot see much and esp. not what you are shooting at. IMO the camera should either be fixed on the player's position or anticipate player's next position.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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