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Re: Gamestudio 8.30.3 Public Beta
[Re: MTD]
#383857
09/26/11 11:12
09/26/11 11:12
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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when I open a model in shader test I get "invalid call in event open_model", this also happened on 8.30.2
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Gamestudio 8.30.3 Public Beta
[Re: painkiller]
#383875
09/26/11 15:53
09/26/11 15:53
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Joined: Jul 2004
Posts: 785 Serbia
Iglarion
User
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User
Joined: Jul 2004
Posts: 785
Serbia
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Thanks again! Decal shadows works great now !
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Re: Gamestudio 8.30.3 Public Beta
[Re: Iglarion]
#383910
09/27/11 04:23
09/27/11 04:23
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Joined: Jan 2004
Posts: 557 Wurzen, Deutschland
White_Wolf
User
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User
Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
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Hi, thanks for the update, but i have the same error in the leve1_bild function, so that the problem from 8.30.2 ist not gone for me. (Error: Malfunction W1511 invalid call in event level1_bild. )
function level1_bild()
{
switch (vVideo) // Überprüfe Variable der Videoauflösung
{
case 1:
set(lev1,SHOW); // Zeige das Bild
wait(16);
reset(lev1,SHOW); // zeige das Bild nicht
break;
case 2:
set(lev1a,SHOW);
wait(16);
reset(lev1a,SHOW);
break;
default:
//Hier nix
}
}
German: Hi, Danke für das Update. Leider besteht das Problem immer noch mit dem oben genannten Fehler sowie es schon in der 8.30.2 war.
A8 Com Version 8.40 Win 7 64 Bit
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