Let me share some experience after get the link from Orange Brate and use it for 4 days.
0. <2M program $15 which I think it's a toy and should not impresion on day 1.
1. After use I found it is good on animation, you should use other modeling program like silo to do the model and import into this system.
2. You should set 1 vertex/bone not 2 or 3 if you want to export to 3dgs. The program will turn on auto binding soon. I push him.
3. You can create many clips sperate in fragMotion like walk run,etc
4. You can merge animate bone from other model tweek it until it is align with your new model and bind. Which mean if you get bvh file put into other program like milkshape and put some box into it, save into ms3d and merge into fragmotion. You can utilize the bvh.
5. Dave also almost complete bvh, I think 95% so you don't do above soon.
6. The animation tools have pitch/Yaw/Roll like gamespace you also can tweek bone with many options during animate and it is correct in MED.
7. If you ever load hi-resolution model with 500frames animation in Milkshape Ascii into MED. Do you think how long that you wait? I also not sure unwrap3D can export maximum mesh out into mdl. You should try may be 32K. I'm not sure.
8. I did found the programer at fragMotion work very hard and try to fix the problem very fast compare to others. Now I request Morph and Vertex number.
FYI.
