The ship will be replaced (better texture and a window).
If SUPERULI enter the ship his head will be seen through the window.
Then the level selection menu appear.
After selecting the level the ship blasts off...
...and lands (in the first world, first level. Later level there will be no landing sequence).
Thanx for your (all) nice comments.
I really like this project because after set up the basic mechanics the new ideas (objects, interaction, enemies, levels, music, ...) just can be added - it grows and grows [too slow for me

but time's my enemy -
and also for SUPERULI
].