I am assuming "tutorials" you did covers lite-c tutorials.

Set yourself a basic goal for a simple game, a very simple game, then ask for help on the forums when you get stuck. It could be a space invaders clone, or a simple game where you shoot discs, or a simple platform game where you collect coins. Such examples will give some ideas about events,actions,input and a lifecycle of a frame and the game.

After you get the basic idea, you could follow one of the workshop series in AUM. Or check other people's simple games to see how they solved certain tasks.


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