#include <default.c>
#define PRAGMA_PATH "%EXE_DIR%\templates\images";
BMAP* arrow = "arrow.pcx";
function on_m_event() // switches the mouse on and off
{
if (mouse_mode >= 2) { // was it already on?
mouse_mode = 0;
} else {
mouse_mode = 2;
}
}
function main()
{
mouse_map = arrow;
mouse_mode = 2;
video_screen = 1;
while(1){
while (mouse_mode > 0) // move it over the screen
{
vec_set(mouse_pos,mouse_cursor);
wait(1);
}
wait(1);
}
}