Originally Posted By: Valdsator
Originally Posted By: painkiller
After trying some movement systems, finally I ended using PhysX and PH_RIGID with PH_CAPSULE. You have nice collisions, and thanks to the capsule shape you can walk up steps. You don't even have to create your gravity system, just check when the player is on the ground and then being able to move using addvelcentral. If you want to check it out, my code is on AUM 101
Wouldn't this require the player to have an NVIDIA card?


no, PhysX works on all video cards, I have an Ati card for example, the only advantage is that you will have hardware acceleration with an nvidia card

Last edited by painkiller; 10/10/11 12:47.

3D Gamestudio A8 Pro
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