Hey everyone! thanks for taking a look!
The AI is incredibly simple, there is no pathfinding solutions other than
"if I see a wall in front of me, move randomly away and try again"

In the meantime here is a gift to all of you who took time to see my game:
AN ALPHA DEMO LINK!!!!!!
http://sergeantrampage.wikispaces.com/Current+BuildDownload the current build of the game and go nuts. If you have the time, I would greatly appreciate a PM here with your comments/critiques/bugs. I have a bunch of bugs and critiques already and are working on them, but let me know anyway!