Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
0 registered members (), 18,767 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
FX to Convert TGA into Triangels for Shadow creation? #385614
10/20/11 21:04
10/20/11 21:04
Joined: Aug 2005
Posts: 142
Pattensen - Germany
R
REZ Offline OP
Member
REZ  Offline OP
Member
R

Joined: Aug 2005
Posts: 142
Pattensen - Germany
Hello,

got the Problem, how to make the TGA-Files, that I do use in my Demo-Level, to cast a detailled Shadow.

Is there any Shader, that converts a TGA into a kind of flat Model, consiting of Triangels? Where the TGA is totally transparent, there shall be no Triangels.

This Model could be used for the Shadowcration.

Is there such a Shader here around, or does anyone know of?

C.U. R.E.Z.


R.E.Z. Software Development (TM)
Re: FX to Convert TGA into Triangels for Shadow creation? [Re: REZ] #385637
10/21/11 03:48
10/21/11 03:48
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
Look up decals in the manual laugh

Re: FX to Convert TGA into Triangels for Shadow creation? [Re: lostclimate] #385663
10/21/11 17:00
10/21/11 17:00
Joined: Apr 2008
Posts: 650
Sajeth Offline
User
Sajeth  Offline
User

Joined: Apr 2008
Posts: 650
His problem is not about painting the decal, but about creating the image of that decal at runtime.


Teleschrott-Fan.
Re: FX to Convert TGA into Triangels for Shadow creation? [Re: Sajeth] #385671
10/21/11 19:14
10/21/11 19:14
Joined: Aug 2005
Posts: 142
Pattensen - Germany
R
REZ Offline OP
Member
REZ  Offline OP
Member
R

Joined: Aug 2005
Posts: 142
Pattensen - Germany
@ lostclimate and
@ Sajeth

thank You for Your Answers :-)
Have a nice weekend.

C.U. R.E.Z.


R.E.Z. Software Development (TM)

Moderated by  Blink, Hummel, Superku 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1