Hello,

got the Problem, how to make the TGA-Files, that I do use in my Demo-Level, to cast a detailled Shadow.

Is there any Shader, that converts a TGA into a kind of flat Model, consiting of Triangels? Where the TGA is totally transparent, there shall be no Triangels.

This Model could be used for the Shadowcration.

Is there such a Shader here around, or does anyone know of?

C.U. R.E.Z.


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