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Re: Tarrox
[Re: nomis23uk]
#386067
10/27/11 18:48
10/27/11 18:48
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Joined: Feb 2010
Posts: 886
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How should I make the attack function? It could be classical combo action or maby attacks depending on, in with direction your strafing. Ideas please 
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Re: Tarrox
[Re: Random]
#386084
10/27/11 22:42
10/27/11 22:42
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
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You can take a look to this video from a game back form 2001, It's cd_saber and me main inspiration for the combat system on our medieval project http://www.youtube.com/watch?v=VA7yRyEFh1Q
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Tarrox
[Re: lostclimate]
#386096
10/28/11 09:24
10/28/11 09:24
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
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@painkiller Stencil shadows? not sure how shadows are created in this game, probably they are based on stencil shadows. The ligthning in Severance is fully dynamic, with no lightmaps, and it's capable to handle an arbitrary number of lights and blending smoothly between them. A great feature for a game from 2001, isn't? 
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Tarrox
[Re: painkiller]
#386148
10/29/11 14:16
10/29/11 14:16
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Joined: Feb 2010
Posts: 886
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Ok, thats perfect! But I will do it a bit diffrent I am already almost finished (with test 1...) 
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Re: Tarrox
[Re: Random]
#386180
10/29/11 22:04
10/29/11 22:04
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Joined: Feb 2010
Posts: 886
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Next video coming tomorrow. Futures are, physic based enemies, an attached sword by any animation 
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Re: Tarrox
[Re: Random]
#386327
11/01/11 17:38
11/01/11 17:38
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Joined: Jun 2011
Posts: 133
nomis23uk
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I get the WOW factor every time I watch one of your videos....thats brilliant....... would be funny to see 100+ ai follow you muahahaha.
Look forward to seeing more of your game.
A8 Pro Windows 7 64bit QuadCore i7, 6 gb ram, ATI 5970
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