Originally Posted By: Rackscha
What i thought [..] was realtime destruction. Someone wrote a PhysX dll [..] and implemented a very rough version of realtime destruction. I dont know if PhysX itself has an interface to do this. [..]


Afaik, PhysX doesn't provide such an interface; you would have to do it on your own.

Just out of interest - is anybody trying my new things out or am I developing into the blue?