Your game needs to work on lower framerates (I would say at least 25-30fps), too, otherwise people with older hardware cannot play your game because of buggy movement.
Quote:
The c_trace functions work a lot slower. Which means, that my player can`t hold on a block. But when Fraps is off, everything works fine and fluidly.
Some ideas for other movies captures I can use, except for fraps, which doesn`t influence the happenings in my game???
The problem is not the video recording software, it's your script.
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual
Good work random.... watching these videos is inspiring me to start my project instead of reading C programming books. (trying to master the language, even though ive already got A8 Pro lol.)
keep up the good work.
A8 Pro Windows 7 64bit QuadCore i7, 6 gb ram, ATI 5970