I BELIEVE it would be hellishly faster, as it is being handled by
vertex and pixel dedicated hardware of the video card.

So to answer your questions ..
Faster to execute? Hell YES
Easier to program? GOD NO!

Programming shaders is a language all its own.
If you CHOOSE to get into it, it is a great advantage, but it is
LITERALLY like learning a new language. You gotta learn to speak before
you can sing lead role in an opera...

There are plenty of Opera singers who hide in the shader forums here,
so Im sure someone will help out purely for the mental exercise of it...


And dont look to me for help with shaders, it makes my brain hurt too much.


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
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