Sorry, I have been gone for a while.
I tried to recreate the Problem, this is what I get:

When I run the code below (A7.86.6) the program does not compile properly, it crashes ("acknex.exe hat ein Problem festgestellt und musste beendet werden") leaving the acklog.txt in the following state:
Code:
Log of A7 Engine 7.86.6 run at Fri Nov 11 16:26:25 2011
Micha on Windows NT/2000/XP version 5.1 Build 2600
Options SchedulerTest.c -diag  -tc
App: H:\ArtTools\3DGS\GStudio7\acknex.exe in H:\ArtWork\3DGS\Test\SchedulerList\

MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c) Conitec - Dieburg - San Diego - www.3dgamestudio.com
A7 Engine - Pro Edition V7.86.6 - Aug  7 2010
Development version
Registered to: Micha Pfeiffer

DI Microsoft-PC-Joysticktreiber 4 axes 12 buttons initialized
Mouse found
Joystick found
Realtek HD Audio output opened
NVIDIA GeForce 9800 GT   pure T&L device 1ff9 detected
D3D device NVIDIA GeForce 9800 GT   1ff9 selected.
acknet.dll opened
ackwii.dll opened
t7.dll opened
Compiling SCHEDULERTEST.C - [Esc] to abort....



And here's the code:
Code:
#include <default.c>
#include <acknex.h>


#define NDEBUG

void debugFct(char* funct);


#ifdef NDEBUG
#define wait(i) do{char *funct; engine_gettaskinfo(0, &funct, NULL); debugFct(funct); wait(i); } while(0)
#endif


void debugFct(char* funct) {
	diag(funct);
}

void loopFunctions() {
	int i = 0;
	while(1) {
		diag("\n");
		diag(str_for_num(NULL, i));
		wait(1);	
		i+= 1;
	}
}


int main() {
	wait(3);
	loopFunctions();
	wait(3);
	sys_exit("");
}




~"I never let school interfere with my education"~
-Mark Twain