Ok, I guess I don't know how to implement this.
I'm trying to learn from another thread but I can't seem to get it right.

so I defined my struct (I think this part is right)
Code:
typedef struct INFO {
	var HEALTH;
	var MAXHEALTH;
	var HEALING;
	var WOUNDS;
} INFO;


also defined the skill:
Code:
#define info 		skill37


I assume the next step is in my entity action to set my.info to a pointer to an instance of INFO
I also want to set and retrieve the values of HEALTH, MAXHEALTH, etc
I've tried a few things but I always get errors trying to set those members.

I should probably point out that this is my first time using pointers.
My previous programming experience is with simpler languages and scripting languages.
I'm trying to learn Lite-C because those other languages don't seem to have the power I need.