Du meinst ohne das Sternchen:
VECTOR BONE_VEC;
ANGLE BONE_ANG;
EDIT:
BTW, in Lite-C you don't need to allocate the VECTOR* pointer.
This at least works:
0
Genial, einfach von einem Satz zum nächsten die Sprache wechseln ^^
VECTOR* sca;
vec_zero(sca);
ent_create(CUBE_MDL, sca, NULL);
this will work, but you are overwriting 12 bytes of RAM with zeros
if you remove vec_zero, you'll get a random memory sequence in RAM which now represents this vector
you have to create the vector or simple don't use a pointer for a local, temporary variable