@ratchet: Actually, I created all the HUD art myself too. No actual resources were used from any Halo game. Also, that looks like an interesting game - I've never seen it before.

@Germanunkol: It probably works in A8, maybe even A7, but you have no access to that stuff in A6. A6's native features are very very limited compared with more recent updates. (I'd upgrade, but anything newer than 6.31 completely breaks collision, sight, explosions, and HUD elements.)