I am writing a player controller action that uses multiple keys for movement. One of these sets is the standard W,A,S,D setup. The problem is that the default camera is set to move with W,A,S,D. even tho I set the camera position to a 3rd person layout when I adjust the tilt/.z position to allow looking down ont eh character the camera will move forward (into the ground) when I move the player forward with W.

It has been a long time since I coded in GameStudio (A5 to be exact) and thought it was a simple as on_w = null; but I get and error when I try this. ('null' undeclared indentifier)

Any suggestions to clear the default camera controls without changing the include files directly?