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Import the FBX file can't get the bone animation? ?? #387824
11/24/11 05:00
11/24/11 05:00
Joined: Sep 2011
Posts: 9
H
hallohope Offline OP
Newbie
hallohope  Offline OP
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Joined: Sep 2011
Posts: 9
I make the bone animation of the modle in 3dmax , And then export it to FBX2010 file .
Import the FBX2010 flie in MED. But I only get 1 frame of animation ! Does the MED only get 1 frame? I put the FBX file back in 3Dmax , it have the animation.


Re: Import the FBX file can't get the bone animation? ?? [Re: hallohope] #387833
11/24/11 11:57
11/24/11 11:57
Joined: Feb 2008
Posts: 85
Germany
Schloder87 Offline
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Schloder87  Offline
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Joined: Feb 2008
Posts: 85
Germany
hmm, can you upload a screenshot of your export options from 3dsmax?


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Re: Import the FBX file can't get the bone animation? ?? [Re: Schloder87] #387896
11/25/11 06:23
11/25/11 06:23
Joined: Sep 2011
Posts: 9
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hallohope Offline OP
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hallohope  Offline OP
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Joined: Sep 2011
Posts: 9

here is options of 3Dmax

Re: Import the FBX file can't get the bone animation? ?? [Re: hallohope] #387970
11/26/11 15:47
11/26/11 15:47
Joined: Oct 2011
Posts: 1,082
Germany
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Ch40zzC0d3r Offline
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Ch40zzC0d3r  Offline
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Joined: Oct 2011
Posts: 1,082
Germany
Hm normally it should work.
I just wanna say that your textures arent imported (not found).
Just press OK and test if it really have just 1 scene.

Re: Import the FBX file can't get the bone animation? ?? [Re: Ch40zzC0d3r] #387995
11/26/11 18:23
11/26/11 18:23
Joined: Jan 2008
Posts: 58
A
Asgadir Offline
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Asgadir  Offline
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Joined: Jan 2008
Posts: 58
I know this bug also. It works only with "convert to points animation", not with bones, no matter how. No idea why.


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