Hi and welcome to the forum!
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Am I able to import models and characters that I've made in DAZ Studio 4 or does GameStudio only support Maya?

Gamestudio does not support Maya directly, you have to export Maya models, f.i. as FBX, import and save them in Gamestudio's native model format MDL.
I don't know DAZ Studio 4 and its formats, but I assume it supports 3ds, obj or fbx for export and thus you can import your models in MED.
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Will those models and characters be the same or will GameStudio decrease their graphic quality?

If there are no problems with import/ export, their won't be any loss in quality (EDIT: Your model should not be high poly, that is below 10,000 triangles is ok.). It may be possible that your modeling program uses a specific material/ shader that you may have to recreate then.
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And last question that I have is will the game be slow if the graphic is really good and if it has more than 1 GB?

This mostly depends on your knowledge and skill. The size of the game does not matter at all, you can make a game that's 1MB in size and runs at a maximum of 10fps or a game that's 20GB and runs perfectly fine.

Last edited by Superku; 11/27/11 22:47.

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