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ent_playsound volume range
#388042
11/27/11 15:09
11/27/11 15:09
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Joined: Jul 2001
Posts: 6,904
HeelX
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2001
Posts: 6,904
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Hi,
can you please make the volume/range characteristic of played entity sounds more customizable? You can have only 1000 quants as hearable distance, well, this is pretty much nothing! I am crashing very hard logs against very large pieces of metal and as soon as I orbit my camera a bit away, I can hear nothing, and, in the next moment, it is ultra-loud. Why did you limited to that?
Can you please change the behaviour? Like
ent_playsound(ENTITY*, SOUND*, var rangeMaxVolume, var rangeZeroVolume);
so that I could say e.g. in the range of x <= 256 quants it is 100% volume and in the range x >= 4000 quants it is 0% volume and inbetween the volume is linearily faded.
Best regards, -Christian
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Re: ent_playsound volume range
[Re: Benni003]
#388089
11/28/11 03:24
11/28/11 03:24
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Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
Serious User
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Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
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Another vote for this as well thanks.
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
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Re: ent_playsound volume range
[Re: Nidhogg]
#388091
11/28/11 06:29
11/28/11 06:29
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Joined: May 2009
Posts: 5,370 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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Re: ent_playsound volume range
[Re: jcl]
#388179
11/29/11 11:17
11/29/11 11:17
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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Even if there's no range restriction, IMO the sound usually is too quiet when you're not near the entity. Thus HeelX' request would be a very welcome addition: so that I could say e.g. in the range of x <= 256 quants it is 100% volume and in the range x >= 4000 quants it is 0% volume and inbetween the volume is linearily faded.
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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