O...K....
But why do I need to assign memory to the first array?
I told it in the define I needed 4 elements?
What I wanted was to define four(4) pointers that are
pointing to an array of Entity pointer.
So do I need to malloc the four? Seeing as I put that in the define?
If that is the case, what use is having the 4 in there at all?
What is it now doing?
NOTE: Yes I know I could use just "ENTITY **slab_ents;" (or is that "ENTITY ***slab_ents;")
and a double layer of sys_malloc, but Im trying to avoid that for simplicity.