After seeing this thread this morning I was curious to know what "marching cubes" was. After seeing a few videos and reading a bit on the subject this blew my mind, the possibilities seem amazing! I have been reading on the subject alot today and even though I still have alot to understand on how this works (or how to get it to work) I cannot avoid thinking how this could be applied for dynamic terrains in A8.
This question might seem a little noobish but...
When you have calculated all the triangles, how do you tell 3dgs to create a triangle?
Is there any function in 3dgs to create a polygon that I seem to be unable to find in the manuall?
like:
poly_create(v1*,v2*,v3*);
or:
face_create(v1*,v2*,v3*);