You got to do this with yourself, via DirectX
Will that mean I also have to do the collision detection myself since they will not be 3dgs engine objects?
Learning marching cubes + learning directX + programming a new collision system from scratch = not worth it for my game.
Ouch! that hurt... :sadface
I guess no marching cubes for me then! Back to the mobile randomized terrains system I was working on, lol.