7.) depending on 6.): how do I calculate the boolean for mips in .SkinSize? Is it always false for DDS and palette images? If it is for external textures: enforces it (during HMP loading in-engine) mipmap generation when it is true or prohibits mipmap generation when it is false? Is it always true for all other internal texture formats?

Last edited by HeelX; 12/11/11 20:13.