0 registered members (),
18,561
guests, and 5
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Malfunction W1508, Can't load...
#389430
12/14/11 09:41
12/14/11 09:41
|
Joined: Jun 2010
Posts: 9 Germany, Bensheim
laci
OP
Newbie
|
OP
Newbie
Joined: Jun 2010
Posts: 9
Germany, Bensheim
|
Hi, I save a struct array with this code:
#include <acknex.h>
#include <default.c>
typedef struct TESTSTRUCT
{
char word1[30];
char word2[30];
} TESTSTRUCT;
TESTSTRUCT* test_array;
FONT* font1 = "Arial#24";
FONT* infofont = "Arial#24bi";
STRING* str1 = "text 1";
STRING* str2 = "text 2";
STRING* str3 = "text 3";
STRING* str4 = "text 4";
STRING* infostr = "Start";
TEXT* txt1 = {pos_x = 10; pos_y = 10; string (str1); font = font1; flags = SHOW;}
TEXT* txt2 = {pos_x = 10; pos_y = 50; string (str2); font = font1; flags = SHOW;}
TEXT* txt3 = {pos_x = 10; pos_y = 100; string (str3); font = font1; flags = SHOW;}
TEXT* txt4 = {pos_x = 10; pos_y = 150; string (str4); font = font1; flags = SHOW;}
TEXT* infotxt = {pos_x = 10; pos_y = 200; string (infostr); font = infofont; flags = SHOW;}
///////////////////////////////
function main()
{
var fhandle;
wait(-3);
str_cpy(infostr, "read");
test_array = (TESTSTRUCT*)sys_malloc(2 * (sizeof(TESTSTRUCT)));
// test1.txt contains 2 lines:
// abc;def
// ghi;jkl
fhandle = file_open_read("test1.txt");
// line 1
file_str_readto(fhandle, test_array[0].word1, ";", 30);
file_str_readto(fhandle, test_array[0].word2, "\n", 30);
// line 2
file_str_readto(fhandle, test_array[1].word1, ";", 30);
file_str_readto(fhandle, test_array[1].word2, "\n", 30);
str_cpy(str1, test_array[0].word1);
str_cpy(str2, test_array[0].word2);
str_cpy(str3, test_array[1].word1);
str_cpy(str4, test_array[1].word2);
file_close(fhandle);
wait(-3);
str_cpy(infostr, "save");
add_struct(test_array, 2 * (sizeof(TESTSTRUCT)));
result = game_save("test", 1, SV_STRUCT);
if (result <= 0)
{
printf("Save Error!");
}
wait(-3);
str_cpy(infostr, "reset");
str_cpy(str1, "");
str_cpy(str2, "");
str_cpy(str3, "");
str_cpy(str4, "");
str_cpy(_str(test_array[0].word1), "");
str_cpy(_str(test_array[0].word2), "");
str_cpy(_str(test_array[1].word1), "");
str_cpy(_str(test_array[1].word2), "");
wait(-3);
str_cpy(infostr, "end");
sys_exit(NULL);
}
After it I try to load with this program:
#include <acknex.h>
#include <default.c>
typedef struct TESTSTRUCT
{
char word1[30];
char word2[30];
} TESTSTRUCT;
TESTSTRUCT* test_array;
FONT* font1 = "Arial#24";
FONT* infofont = "Arial#24bi";
STRING* str1 = "text 1";
STRING* str2 = "text 2";
STRING* str3 = "text 3";
STRING* str4 = "text 4";
STRING* infostr = "Start";
TEXT* txt1 = {pos_x = 10; pos_y = 10; string (str1); font = font1; flags = SHOW;}
TEXT* txt2 = {pos_x = 10; pos_y = 50; string (str2); font = font1; flags = SHOW;}
TEXT* txt3 = {pos_x = 10; pos_y = 100; string (str3); font = font1; flags = SHOW;}
TEXT* txt4 = {pos_x = 10; pos_y = 150; string (str4); font = font1; flags = SHOW;}
TEXT* infotxt = {pos_x = 10; pos_y = 200; string (infostr); font = infofont; flags = SHOW;}
///////////////////////////////
function main()
{
wait(-3);
str_cpy(infostr, "reset");
str_cpy(str1, "");
str_cpy(str2, "");
str_cpy(str3, "");
str_cpy(str4, "");
wait(-3);
str_cpy(infostr, "load");
test_array = (TESTSTRUCT*)sys_malloc(2 * (sizeof(TESTSTRUCT)));
add_struct(test_array, 2 * (sizeof(TESTSTRUCT)));
result = game_load("test", 1);
if (result <= 0)
{
printf("Load Error!");
}
str_cpy(str1, test_array[0].word1);
str_cpy(str2, test_array[0].word2);
str_cpy(str3, test_array[1].word1);
str_cpy(str4, test_array[1].word2);
wait(-3);
str_cpy(infostr, "end");
sys_exit(NULL);
}
But I get always the Error: Malfunction W1508 Can't load test1.SAV What is wrong ?
|
|
|
|