Thank you!

Originally Posted By: jcl
If you upload that terrain, I can check what it wrong.


Yes, I will; tomorrow. A question in the meantime:


11) If terrain_chunk == 0 (terrains are'nt chunked): when is a terrain going to be valid? There are different information in the manual:
  • 'Entities' page: "Unchunked terrain is rendered just like a model, and must not exceed a size of 128x128 vertices." ... so, does this mean if it exceeds 16384 vertices or if either the x- or y- row/column vertices is greater than 128, the terrain cannot be unchunked? Like 130x128 or 128x130.
  • 'terrain_chunk' page: "Depending on the 3D hardware, the size of nonchunked terrain is normally limited to 65536 vertices" - do you really mean vertices or faces? So, if my total of vertices is greater than 65536, the terrain cannot be unchunked?
  • 'Updating' page: "Unchunked Terrain is not supported anymore. The Free and Extra versions also support chunked terrain." - so is every terrain chunked??? What happens if terrain_chunk is == 0 then???