Maybe, you can now understand that telling us that we are beginners, while we already had programed several games, or at least several prototypes, gets an offending touch.
How compares experience and knowledge about game development to learning a new programming language? It's like real spoken languages in the real word.
Take Spanish and Catalan as example: a friend of mine studied German and Spanish and wanted to have a semester abroad in Barcelona, because he is very attracted to that city. The point is, that Barcelona is the capital of Catalonia, a part of Spain, with a very complicated history - long story short, Catalonia is sort of a state without nationality, people there are against the Kingdom of Spain and speak their own language. It really sounds like spanish (I can't tell the difference, though), but is different in pronounciation, grammar, etc. - but similar to French and Spanish, though.
What is the end of the story? Well, my friend had to take extra courses and it took him half a year to gain a solid knowledge and some practice in speaking/reading Catalan and he was able to go a year to Barcelona - and even though he is very into languages and very good in roman languages (he also speaks Italian), he said it was super hard to be with the boys there and understand everything; in the end his Catalan was very good, though.
What I want to express is, that even though you see lots of similarities between Lite-C and C-Script, they are not the same and you have to face that you are actually in fact a beginner - when related to Lite-C. So, no one wants to offend you by helping you at basic things - because everybody has to understand basic things first to create the most amazing games in the world, later
