in standard c you don't have built-in fixed point variables with implicit casts so it can't happen in exactly this way.

fixed point was faster when cpus didn't have floating point units. on modern hardware they aren't faster.

and the biggest disadvantage is that fixed point variables require quants as unit. quants are totally counterintuitive. in all other engines you can use meters as unit.

Quote:
Lite-C was always designed to be 100% C compatible.
but it isn't. laugh