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Re: my iOS game - Final Run [Re: Helghast] #393208
02/01/12 13:44
02/01/12 13:44
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
Serious User
gri  Offline
Serious User

Joined: Dec 2003
Posts: 1,225
germany
Originally Posted By: Helghast


Have a good look again! There are static shadows underneath the vehicles (except when not on the ground, but that makes sense :p)


yes I saw this blurry point but that doesnt count for me as an shadow.
Because it remains me to A5 standart times grin


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: my iOS game - Final Run [Re: gri] #393308
02/02/12 02:19
02/02/12 02:19
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline OP
Expert
Helghast  Offline OP
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: gri
Originally Posted By: Helghast


Have a good look again! There are static shadows underneath the vehicles (except when not on the ground, but that makes sense :p)


yes I saw this blurry point but that doesnt count for me as an shadow.
Because it remains me to A5 standart times grin


I dont even have words here... I'm so glad other people here can move beyond such views... thank you


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
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