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Re: What are you working on?
[Re: Harry Potter]
#393140
01/31/12 20:09
01/31/12 20:09
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Joined: Dec 2003
Posts: 988 Germany, Magdeburg
JoGa
User
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User
Joined: Dec 2003
Posts: 988
Germany, Magdeburg
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wow, thanks ratchet for your effort! Your idea is great, but I think I use the single model + sprite without a border because it can be seen good enought (I hope :D) Bag and coins for trading. Book for details of the story. Paperscrolls are used for abilities, the player can learn. I use the border for Items on the ground and the a little scroll of paper for the mouse-Icon, that chances if the player move the mouse over the NPCs. First time, the player should be in contact with this guys, he will get a message, that he should talk with them so he should learn quickly for what this symbols stand for. For those who want to see the icons: http://www.youtube.com/watch?v=V7RPwof8-EsThe Icons are for testing not on the right place, so don't be bemazed . I hope it's good now (I dont belive how much time is "wasted" for creating so little thinks) and thanks again for all your effort!
Last edited by JoGa; 01/31/12 20:12.
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Re: What are you working on?
[Re: Rondidon]
#393151
01/31/12 22:23
01/31/12 22:23
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Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
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Senior Expert
Joined: Jul 2001
Posts: 6,904
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a depressive mixture between emo and innocent cuteness, but with an evil touch That is a great summary for my character sheet thanks!
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Re: What are you working on?
[Re: Hummel]
#393203
02/01/12 13:29
02/01/12 13:29
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Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
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Senior Expert
Joined: Jul 2001
Posts: 6,904
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You have no eyes, what´s good about that? oO Just imagine my avatar on his face ... yes, it's missing yet.
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