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ent_create --> action via String? #393329
02/02/12 13:51
02/02/12 13:51
Joined: Aug 2007
Posts: 1,922
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Widi Offline OP
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Widi  Offline OP
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Hallo zusammen, ich habe ein kleines Problem.
Ich arbeite an einem Leveleditor, wo ich diverse Entities mit diversen Actions, die aus einem Stringarray kommen, generieren will. Ist es überhaupt möglich, über einen Stringinhalt (oder eine Var mit einem Pointer oder was auch immer) in ent_create eine Action aufzurufen?

Zum Beispiel (weiss dass dieses Beispiel nicht geht):

my_action_string[1] = str_create("PFLANZE");
...
...
ent_create(ent_string,camera.x,my_action_string[1])"

Last edited by Widi; 02/02/12 13:52.
Re: ent_create --> action via String? [Re: Widi] #393330
02/02/12 13:59
02/02/12 13:59
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
ent_create(ent_string,camera.x,engine_getscript(char* name));


Visit my site: www.masterq32.de
Re: ent_create --> action via String? [Re: MasterQ32] #393332
02/02/12 14:02
02/02/12 14:02
Joined: Aug 2007
Posts: 1,922
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Widi Offline OP
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Widi  Offline OP
Serious User

Joined: Aug 2007
Posts: 1,922
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Wow, so einfach. Wieder mal ein Befehl den ich übersehen habe. Probiere es gleich aus. Danke

EDIT: Funktioniert, Danke nochmals... laugh

Last edited by Widi; 02/02/12 14:23.

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