Then there's another thing called group in the MDL7 SDK, it allows something different like in WMB files, but has nothing to do with the current mesh group feature in MED (and the engine). Correct?
I don't want to be nitpicking, but I believe that these are the same and that this submesh feature already works. The SDK reports the MED groups correctly and when I throw away all groups but group one, only the sphere is saved.
This is what I get from the SDK, when I load the model; iterating over all groups:
group 0 numSkins = 3 numSkinpoints = 87 numTriangles = 120 numVertices = 62 numFrames = 0
group 1 numSkins = 0 numSkinpoints = 13 numTriangles = 12 numVertices = 8 numFrames = 0
group 2 numSkins = 0 numSkinpoints = 43 numTriangles = 48 numVertices = 26 numFrames = 0
Which reflects exactly the properties of the groups and their group numbers shown in MED (see the model I uploaded) - in this order:
- sphere
- cube
- cylinder