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Re: What are you working on?
[Re: ratchet]
#393433
02/03/12 12:54
02/03/12 12:54
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Joined: Aug 2002
Posts: 2,183 Germany, BaW�
Rondidon
Expert
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Expert
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
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Finally got my daytime and weather system to work feat. - rain - thunderstorm - nice weather - sunrise - dynamic wind strength - seasons (summer and autumn so far. It works by changing the RGB values of the vegetation mesh at runtime) - JCL`s PSSM shadows . I could finally tweak them to work with my project, although they`re still very slow and halve the framerate. And I worked on improving my level. I photographed some animals at the real scenery and modeled them in Blender. Sunrise: Rainy weather: Animal models (very lowpoly):
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Re: What are you working on?
[Re: JoGa]
#393447
02/03/12 15:17
02/03/12 15:17
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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I second that: especially on the "rainy" screenshot, the houses look way too bright.
~"I never let school interfere with my education"~ -Mark Twain
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Re: What are you working on?
[Re: Germanunkol]
#393448
02/03/12 15:20
02/03/12 15:20
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
Expert
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Expert
Joined: Jan 2002
Posts: 4,225
Germany / Essen
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On that rainy day: It looks like a totally clear day to me. The sky is too blue imo. I love the goose and the seagulls. :-)
Always learn from history, to be sure you make the same mistakes again...
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Re: What are you working on?
[Re: Uhrwerk]
#393450
02/03/12 15:23
02/03/12 15:23
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Joined: Aug 2002
Posts: 2,183 Germany, BaW�
Rondidon
Expert
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Expert
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
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Thanks a lot for your suggestions. I`ll make the rainy weather setup a bit darker. Thanks to my smart weather system that`s only a matter of some sliders . @HeelX: That`s a great idea! Thanks. Edit: Okay, I tried to find a better "rainy" setup now. Of course the level and the lighting is still not perfect. In the game it looks better because of the moving sky, the waving grass, the rain and so on
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