/////////////////////////////// #include <acknex.h> #include <default.c> /////////////////////////////// void main() { fps_max = 60; level_load(NULL); camera.x = -100; you = ent_create("cube.mdl",nullvector,NULL); CONTACT* c = ent_getvertex(you,NULL,2); c.z += 10; c.v = NULL; ent_setvertex(you,c,2); }
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