I tried on...
On some computers the game crashes, on others the game runs perfectly.
This topic has the same problem:
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=389971&Searchpage=4&Main=46663&Words=Microsoft+Visual+C%2B%2B+runtime&Search=true#Post389971
I resaved EVERY image und resaved EVERY model in WED, to get sure they are saved correctly.
Sometimes I get an WIndows Error Message when quitting the game. Here is the acklog.txt:
Log of A8 Engine 8.30.5 run at Sat Feb 18 19:32:59 2012
dice on Windows NT/2000/XP version 6.1 Build 7601
Options -diag
App: E:\rtr\installer\Reach The Roof\rtr.exe in E:\rtr\installer\Reach The Roof\
Author: Tino Eckert
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened(c) Conitec - www.3dgamestudio.com
A8 Engine - Extra Edition V8.30.5 - Nov 2 2011
Linking E:\rtr\installer\Reach The Roof\rtr.exe...
Mouse found
Lautsprecher (High Definition Audio-Gerät) opened
NVIDIA GeForce GTX 470 pure T&L device 1ff9 detected
D3D device NVIDIA GeForce GTX 470 1ff9 selected.
ANet.dll opened
pX_stats: function not found.....................................................................................................................................................................................................................................................................................................
Running RTR.EXE.
Main started at 9.925
D3D_Init Window: 720x480 -> Window: 1x720x480x32
Video memory found: 3037 MB
D3D_Resize Screen: 1920x1080 -> Screen: 1x1920x1080x32
anet_main_loop_startup started
ANet-Dll initialized!
Version: 1.5.2.0
Edition: Web
ANet is copyright (c) of Peter Soxberger
Engine registered to: |Tino Eckert|
def_startup started
mtlfx_startup started
camera_startup started
fkt_show_errungenschaften_helper_startup started
fkt_gm2_upgrade_auto_startup started
fkt_gm2_tower_abreissen_auto_startup started
fkt_infosys_timer_startup started
fkt_infosys_startup started
pm_init_startup started
fkt_sound_startup started
HEADRELATIVE sound: 1
fkt_dauerschleife_startup started
fkt_erfahrungVerteilen_startup started
fkt_dauerschleife_zeit_startup started
scheatz_startup started
fkt_esc_press_startup started
main_view_startup started
mouse_clicks_startup started
testme_startup started
Main loop at 10.080....
1st frame with 3037 MB at 10.081
game_load SAVE_INFO1.SAV
Malfunction W1508: Can't load SAVE_INFO1.SAV
LevelInit at 29.348
462 entities 1 cameras 13 lights 0 sounds 2 paths
3 lmaps 7 textures 118 meshes 156 submeshes 3944 faces
0 entities 0 cameras 0 lights 0 sounds 2 paths
0 lmaps 2 textures...ok
LevelReady at 29.491
LevelInit at 43.007
2 entities 1 cameras 0 lights 0 sounds 2 paths
1 lmaps 0 textures...ok
LevelReady at 43.044
Normal exit at 49.415
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings
< >
RTR.EXE 0:1 (): Syntax error - qˆqˆqˆqˆ invalid character ˆ
,vars..ok
Free sounds,bmaps,fonts,hash
Seems the game cannot free hash?!? What could that mean?
Also dont know the Syntax error "RTR.EXE 0:1 (): Syntax error - qˆqˆqˆqˆ invalid character ˆ " - maybe someone knows what this means?
No one interested helping me?

Best regards,
dice