#include <acknex.h> void main() { SOUND* snd = snd_create("#1"); fixed handle = snd_loop(snd,100,0); while (1) { fixed balance = cosv(total_ticks * 10) * 99; snd_tune(handle,100,100,balance); DEBUG_VAR(handle,0); DEBUG_VAR(balance,50); wait(1); } }
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