Guys,
I know now you could be annoyed because this is probably written somewhere.
But I am so eager to start, so I ask for help.
I would like to make old-fashioned 2D platformer with
sprites so I need something like this:
{
my_sprite, my_sprite.bmap, sprite.size, sprite.animate,
sprite.move ;
}
But I don `t know the real and proper command line.
So any example of code here, references to manual, AUM, and
forums are welcome.
Is sprite bitmaps for GameStudio should look like this?
You know, just different pictures in a row.
http://goo.gl/oIgnBIf so, how do I tell to GameStudio the size of the sprite (128x128, 256x256...) to get the desired result?
And what is largest size of sprite in GameStudio? Is it 512x512?
Thanks for your consideration
