#include <acknex.h> #include <default.c> void actTest() { wait(1); ent_animate(me, "explosion", 0, NULL); c_updatehull(me, 2); } int main() { sky_color.red=50; sky_color.green=50; sky_color.blue=50; fps_max=60; level_load(NULL); ent_create("E_Plattform_A1_01.mdl", nullvector, actTest); return 0; }
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