thanks for your quick reply.
I use ANet, files does not miss, not at publishing and not in achlog.txt.
I will make a empty dummy project, later, i think.
One question in advance: Could this be a cause of a Nexus overflow or am I thinking in the wrong direction?
In acklog there is the Nexus overflow makred with "ok". And in SED it is working, but the exe isn't.
If that's the problem, shouldn't crash the game in SED, also?
edit: after "-diag" on the published project, there is also a message "pX_stats: function not found" in the acklog of the published project: But I didn't chance/activate the physic-system.
Last edited by JoGa; 03/06/12 18:49.