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Re: The Future - Is There One?
[Re: RealSerious3D]
#396504
03/07/12 17:05
03/07/12 17:05
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Joined: Aug 2002
Posts: 2,183 Germany, BaW�
Rondidon
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Expert
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
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To answer your question. Quoting from an email of a German developer studio`s CEO to me: Basically a game like yours is a pretty cool thing and has financial potential[..] But one thing does stomachache to me, and that`s the A8 Engine. Especially publishers are often very sceptical with games done with that engine [...]. It`s the development speed of the engine, the Windows-only thing and the high effort you have to invest to make a great game that makes the Acknex Engine increasingly uninteresting for serious game programming.
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Re: The Future - Is There One?
[Re: Rondidon]
#396509
03/07/12 17:40
03/07/12 17:40
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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Just show them SüperCan and they will shut the fuck up (personal experience).  Of course there are several reasons to move on with unity. I´ll use them both, because both of them have their strengths and weaknesses.
no science involved
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Re: The Future - Is There One?
[Re: RealSerious3D]
#396511
03/07/12 18:01
03/07/12 18:01
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Joined: Aug 2002
Posts: 2,183 Germany, BaW�
Rondidon
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Expert
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
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I am concerned about this incredible slow-down to GameStudio development Dagobert. Maybe. But it seems like the developers have either lost interest or are moving on to something else. Most people don`t want to use an engine with unknown future. Problem is that Conitec and JCL don`t communicate anything about future developments. "We are working on a new WED" "We are working on an Android port". But once you ask any detailed questions there`s complete silence. Not even any answer. The game engine market`s low budget sector (Unity,Torque,C4) is developing fast at the moment. Gamers want to see great graphics and stuff. And to deliver that you need to have an efficient workflow and good tools. The easier artistic workflow is the main reason for me to seriously think about Unity on the long run. And I`m really the last one who likes to go that way.
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