1 registered members (AndrewAMD),
1,248
guests, and 6
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: The Future - Is There One?
[Re: RealSerious3D]
#396527
03/07/12 19:35
03/07/12 19:35
|
Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
|
Senior Expert
Joined: Sep 2003
Posts: 9,859
|
Sure. I completely understand this.
WED and MED are old. Very old. I remember when Conitec licensed some old Quake model editer (QED, was it?) and made it into MED. Well, frankly, it hasn't really changed all that much. And WED might have been great in the days of WorldCraft (Half-Life's editor) when BSP engines were all the rage, but now? QOOLE -> WED Q2Modeler -> MED
|
|
|
Re: The Future - Is There One?
[Re: RealSerious3D]
#396547
03/07/12 20:53
03/07/12 20:53
|
Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
|
Serious User
Joined: Aug 2009
Posts: 1,438
Spain
|
I hope Dagobert development doesn't takke too long, since that project started the GS development is going really slow, before that we had new releases every month
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
|
|
|
Re: The Future - Is There One?
[Re: Damocles]
#396553
03/07/12 21:07
03/07/12 21:07
|
Joined: Feb 2009
Posts: 3,207 Germany, Magdeburg
Rei_Ayanami
Expert
|
Expert
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
|
I think the long support of compatability is slowing the engine down unnecessarily.
Just look at the Fileformats, wich are stuffed with struct elements to support old formats. (The palette -12 years outdated tech- indicating this nicely)
I think Gamestudio should really have a structural overhaul.
Make a well finished final A8, and start A9 without looking backward and restrict itself by legacy elements.
This does not mean everything needs to be canned, but features should be implementable without fear to break the old system.
+1
|
|
|
|