Hi Tobias, Hi maslone1
ang_add did the same
my background in math is good, look I will tell you something, Just try it:
set a vector to the value of: (10,10,10);
by logic the absolute pan is 45 and the tilt is 35.26
NOW, rotate it 30 pan and 10 tilt
the new angles will be: 81,42,0 this is totally wrong!
OR:
asume that I want to increase the tilt only, to rise the camera as example, VEC_ROTATE will change my pan,, why?? I want the pan angle fixed
I solved this issue by adding 2-3 lines of code, but I am writting this for other users
the right values are (75,45.26,0)