Nice work, I like it, makes me want to create such a game myself. Only the effect when you get hit by an enemy is annoying, you get pushed backwards (in respect to Link's perspective), he should be pushed into the direction Enemy->Player.
The inventory looks nice and well functional, too.
It seems pretty unlogical and rather stupid to me, that the store is hidden in a tree and blocked by a rock.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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