Hello Ratchet,
Thank you for your reply. I am considering to build a 3D modern day adventure game which will involve real life physics like water buyoency, wind effect using particle physics, cloth and soft body physics and vehicle physics.
The workshop19 in the official tutorial page -
http://tutorial.3dgamestudio.net/does not give examples of implementing all those things required in my game and the official manual -
http://manual.3dgamestudio.net/ only acts as a reference to the physics commands without showing any detailed implementation.
I have also checked the official wiki page at -
http://www.opserver.de/wiki/index.php/Main_Page But I did not find any details involving physics tutorials there.
When you said - "Try the official documentation, it has examples for each command." - did you mean the official manual available at -
http://manual.3dgamestudio.net/ ?
If not, then what is the web link for the official documentation ? Will any body
please help me out in find tutorials on advanced fetaures of PHYSX ?
Thanks,