Random, looking at you last posted script, I see you are only defining
vector POINTERS for the weapon_base and weapon_tip.

You need REAL vectors, not just pointers...

Try replacing the following code...
Code:
//Replace this old code
   VECTOR*	weapon_base;
   VECTOR*	weapon_tip;

//with this NEW code
   VECTOR weapon_base, weapon_tip;

And no other changes...


As for re-assigning ME, always a tricky prospect...
I cant see you doing it WRONG, but you are probably far better off
using the YOU pointer instead, cause you can IGNORE_YOU in a trace...


(thats as deep as Ive looked sorry... bad eye-sight night tonight..)


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
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