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Re: youtube portfolio [Re: Hummel] #399243
04/12/12 18:18
04/12/12 18:18
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
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PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
THIS is art!

Re: youtube portfolio [Re: Hummel] #399246
04/12/12 20:08
04/12/12 20:08
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
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HeelX  Offline
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H

Joined: Jul 2001
Posts: 6,904
Yes, this is awesome! What I really like are the water reflections (no kidding) and that you can see the geometry beneath the water surface. I am wondering: are you using a stationary mesh for the water or is it a displaced mesh to make the ocean infinite?

It would be quiet interesting to see how it would look like, if you add waves (mesh deformation!), shadow mapping, faked caustics and shores.

Re: youtube portfolio [Re: HeelX] #399253
04/12/12 22:48
04/12/12 22:48
Joined: Mar 2006
Posts: 2,252
Hummel Offline OP
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Hummel  Offline OP
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Joined: Mar 2006
Posts: 2,252
Thanks guys. It´s really just a rather simple effect. The Wavefield water was way more complex (geometric waves, infinite water + LOD, shores, 'under-water-support'). The under water terrain shader is actually using the same fake caustics like implemented in Wavefield but it´s probably barely visible through the water refractions if you don't know. Also it's true that the diffractions aren't perfect at all, but I didn't spend any extra time in improving those when I re-implemented the water (it's not a new shader). wink

Quote:
What I really like are the water reflections
Just recognised that I forgot to mention (in the video description) that the shader uses cubic env-reflections for the skycube reflection which looks way better than the simple bumpmap-distorted reflections from the reflect-view-rendertarget. Thx.^^

Re: youtube portfolio [Re: Hummel] #399261
04/13/12 08:33
04/13/12 08:33
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
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HeelX  Offline
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Joined: Jul 2001
Posts: 6,904
Is it possible for you to compile an executable or something?

Re: youtube portfolio [Re: HeelX] #399262
04/13/12 10:04
04/13/12 10:04
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
yeah, that water is really cool,
and that terrain thing is also very interesting, it's like a vulcanic asteroid or something...


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: youtube portfolio [Re: sivan] #399446
04/15/12 13:40
04/15/12 13:40
Joined: Mar 2006
Posts: 2,252
Hummel Offline OP
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Hummel  Offline OP
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Joined: Mar 2006
Posts: 2,252
Mini-Reef Demo: http://www.wikiupload.com/Y550GS7UUWN4K26

No source code included, it's simply too hacky.^^
But you can ask if you wanna learn more about general concepts or details of certain parts of the implementation.

Last edited by Hummel; 04/15/12 13:41.
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